6 lessons
Your First Hour With GM
A friendly first course through projects, rooms, objects, events, sprites, and running your first tiny GameMaker project.
Learning path
Start with the first GameMaker steps, then build into the coding fundamentals that make beginner projects easier to understand, change, and finish.
6 lessons
A friendly first course through projects, rooms, objects, events, sprites, and running your first tiny GameMaker project.
7 lessons
Variables, conditions, comparisons, functions, and the core GML ideas beginners need to complete their first few simple GameMaker projects.